Jak'Mikari Polaris

ze/zim/zir | A.K.A Jak (pronounced 'Yak')

CHARACTER INFO

  1. Age:
  2. Sex/Gender:
  3. Ethnicity:
  4. Occupation:
  5. Socioeconomic status:
  6. Education:
  7. Other Notes:

History

  1. Birth date:
  2. Place of birth: Reras
  3. Key family members:
  4. Kirsu/Kir Polaris
  5. S'imparu/Sim Polaris
  6. T'Par/Tik Polaris
  7. Criminal record:
  8. Skeletons in the closet:

Physical Appearance

  1. Eyes: Obsidian Black, Left eye is pale blue. They have a sharp and inward-turned shape.
  2. Skin color: A deep brown. Light spots on skin - looks like stars.
  3. Hair color:
  4. Height: Slightly taller than average for species.
  5. Weight:
  6. Other facial features: Long, flat nose.
  7. Scars/Birthmarks: Scar across right cheek and right side of lip and chip of left horn.
  8. Disabilities: Difficult to see physical objects out of left eye.
  9. Non-human features: Long, slick, skin-colored tail.
  10. Fashion style: Almost always wears face mask to hide mouth. Always has backpack. Wears typical traveller's clothes (blouse, shawl, and trousers).
  11. Accessories:
  12. Cleanliness/Grooming:
  13. Posture/Gait:
  14. Quirks: Looking into the eyes is a sign of intense intimacy, be it positive or negative, so Demonic Tieflings tend to avoid intense eye contact. Intense eye contact from strangers can be percieved as a sign of hostility.
  15. Coordination (or lack thereof):

Psychological Traits

  1. Temperament:
  2. Mannerisms:
  3. Educational background:
  4. Intelligence:
  5. Self-esteem:
  6. Hobbies:
  7. Skills/talents: Starting to gain somewhat of an encyclopediac knowledge of spirits with spirit eye.
  8. Flaws:
  9. Quirks:
  10. Disabilities:

Communication

  1. Languages known:
  2. Preferred communication methods:
  3. Accent:
  4. Style and pacing of speech:
  5. Laughter:
  6. Smile:
  7. Use of gestures:

Strengths, Weaknesses, and Abilities

  1. Physical strengths: Digitigrade legs for fast movement
  2. Physical weaknesses:
  3. Interpersonal strengths: Supporting zir community. Ze cares deeply about zir community and family.
  4. Interpersonal weaknesses: Takes a lot of time to warm up to people outside of what ze knew at home, inhibiting zir ability to get what ze needs.
  5. Physical abilities:
  6. Magical abilities: See form of spirits out of left eye.
  7. Physical illnesses/conditions: Not really a condition more of a quirk. Since very large and tall, needs to eat a lot more. What do demons eat? Probably just a lot of meats. Needs a lot of meat, good when ze were on the coast but not so much inland - gets some unfortunate night hankerings. Also somewhat of a messy eater.
  8. Mental illnesses/conditions:

Relationships

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  2. Lover(s):
  3. Pets:
  4. Best friends:
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  6. Rivals:
  7. Enemies:
  8. Colleagues:
  9. Mentors/Teachers:
  10. Idols/Role models:
  11. Followers:
  12. Strangers:
  13. Non-living things:
  14. Clubs/Memberships:
  15. Public perception of them:

ALTERNATIVE UNIVERSES

World of Frist

Spawned one day within Reras, the small night-creature village within the Malbenestian Theocracy, Jak was raised with the primary purpose of bringing order to the world through the Church of the Fallen. At 20, ze and a small group set off on a pilgrimage to the location of the church underneath Allardos county. However, zim and zir group were arrested and then seperated in Montesoy on the way, leaving zim to spend the last year in search of them. Eventually Jak had to settle down and pick up a job in carpentry in Lengar, learning some things about zimself along the way. During prayer, Jak awakened an ability, altering zir perception to only see things in spiritual form out of one eye. Ze decided to continue their journey to the Church of the Fallen after envisioning the spirits of the demons ze had been travelling with calling out to zim to join them.


QUOTES

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DRAWINGS


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Other Information/World

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